Hypernetec sits down for a quick chat with Jo Ryan, the creator of VRGO, the virtual reality chair.
Movement is a big challenge for VR, and VRGO represents an innovative solution. By tilting the chair, a player can ‘walk’ in that same direction inside a virtual space.
The VRGO is also omnidirectional and can be tilted and spun in any direction. It functions as a Bluetooth controller and uses built-in motion sensors to detect which direction the player is facing. It also works with game controllers, keyboards and joypads.
Jo hopes that this particular approach can help lessen movement and balance issues that some people may experience in virtual reality and lead to a more natural, comfortable and immersive way of experiencing virtual worlds.
The product is available for pre-order and slated to ship soon.